Category Archives: Editing

How To Edit Bend Markers In PreSonus Studio One – 2 Tips You May Not Know

Bend Markers have been around in Studio One for some time now, but as of the recent 3.5 update, we now have some updated functionality. For starters, you may have noticed the absence of the Audio Bend Algorithm. Although Bend markers are used as transient detection points for Quantizing, they’re also used for slicing workflows, and to detect/extract the Groove of audio and MIDI/Note Events.

In this video Marcus demonstrates the basic’s of editing Bend Markers in PreSonus Studio One, as well as some additional useful modifiers that can be used with the Bend Tool to help streamline the editing process.

Free Tutorial – Using The iZotope Elements Bundle To Edit & Mix Podcast Dialogue

You may have caught an article on the new iZotope Elements Bundle that was just recently released. For those of you that didn’t catch it – Essentially, for anyone looking to venture into the iZotope product range, this is a great opportunity to get your foot in the door, giving you access to RX Elements, Neutron Elements, and Ozone 7 Elements. All for a pretty affordable price.

Check out the 2 videos below to see the Elements bundle in action on some podcast dialogue. First, with RX Elements being used to de-clip and de-noise the audio – then Neutron Elements, & Ozone 7 Elements being used to mix and master.

For more details or to purchase the iZotope Elements Bundle, be sure to head over to the iZotope website.

Compatibility

RX 6 Elements System Requirements

  • Latest version: 1.00 released April 20, 2017
  • RX 6 can be used as a standalone audio editor, as a standalone audio editor connected to your host via RX Connect, or as a suite of plug-ins.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.8.5 – 10.12
  • Supported plug-in hosts
  • Audition CC 2017, Cubase 9*, Final Cut Pro 10, Live 9, Logic Pro X, Media Composer 8.8, Nuendo 7, Premiere Pro CC 2017, Pro Tools 10-12, Studio One 3
  • *Supported in OS X 10.12
  • Supported plug-in formats
  • AAX (64-bit), Audiosuite DPM, Audio Unit (32-bit and 64-bit), RTAS (32-bit), VST 2 (32-bit and 64-bit), and VST 3 (32-bit and 64-bit).

Neutron Elements Requirements

  • Neutron Elements latest version: 1.00 released June 6, 2017.
  • Neutron runs as a plug-in within your digital audio workstation. Neutron is not a standalone application.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.9–10.12*
  • *Neutron Elements supported in OS X 10.8.5-10.12
  • Supported plug-in hosts
  • Ableton Live 9, Cubase 8 & 9*, FL Studio 12, Logic Pro X, Nuendo 7, Pro Tools 10-12, REAPER 5, Studio One 3.
  • *Neutron & Neutron Advanced supported in OS X 10.12 for Cubase 9
  • Supported plug-in formats
  • AAX (64-bit), Audiosuite DPM, Audio Unit (32-bit and 64-bit), RTAS (32-bit), VST 2 (32-bit and 64-bit), and VST 3 (32-bit and 64-bit).

Ozone 7 Elements System Requirements

  • Latest version: 1.00 released November 15, 2016. Download now
  • Ozone 7 Elements runs as a plug-in within your digital audio workstation. Ozone 7 Elements is not a standalone application.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.9–10.12 (Intel only)
  • Plug-in formats
  • Pro Tools 10-12 (RTAS, AudioSuite, 64-bit AAX), VST 2, VST 3, and Audio Unit.
  • Plug-in host compatibility
  • The latest versions of the following hosts have been officially qualified: Logic Pro X, Ableton Live 9, FL Studio, Pro Tools 10-12, Cubase, REAPER, Studio One 3, Digital Performer.

SALE – Save 30% Off VocAlign Pro & Upgrades From VocAlign Project Until July 31, 2017

VocALign+Pro+Sale

For anyone who’s been waiting to pull the trigger on a VocAlign Pro licence, the good folks over at Synchro Arts have made it even easier to make the purchase. From now until July 31. 2017 – you can save 30% on VocALign Pro licenses, rentals and upgrades from VocALign Project.

For those of you who are unfamiliar with VocAlign Pro, it’s an incredibly powerful plug-in that allows users to quickly and easily align vocal’s to each other. In addtion, it recently got a massive upgrade when ARA integration was added for Studio One users.

Have a look at the video below to see it in action. It really coudn’t be more simple:

Main Features

  • Automatically analyzes the energy patterns of two audio signals and edits one to match the timing of the other.
  • Includes basic and advanced alignment and editing algorithms.
  • Works with voice, musical instruments and sound effects.
  • Provides time saving and quality benefits for ADR, tightening double tracked vocals and backing harmonies, foreign language dubbing, etc.
  • Simple, intuitive Audio Suite, AAX, VST3 and AU plug-in integration for most popular DAWs. (See Features)
  • The Pitch of aligned audio is unchanged.

Fast, Automatic Alignment with Advanced Functionality

“VocALign Pro 4 is the most advanced version of the legendary VocALign program, providing instant tight alignment of one audio signal to another. Simply capture a Guide signal with the right timing, capture a Dub signal to be aligned, press one button, and a new aligned Dub is generated and returned to your DAW.”

For more information on VocAlign Pro, to demo the software, or to check out the sale prices, be sure to head over to the Synchro Arts website.

iZotope Release The Elements Bundle With Introductory Sale Pricing

Our good friends at iZotope have released the iZotope Elements Bundle. Essentially, for anyone looking to venture into the iZotope product range, this is a great opportunity to get your foot in the door. They’ve bundled 3 different products together and sweetened the deal with an introductory sale price of $149 USD – (Reg $199 USD). Not to mention the added value of the bundle price is already a savings as it is.

Here’s what they have to say about it;

“For hobbyists and home studios, the Elements Bundle is the fastest way to get up and running with iZotope, an industry-leader in empowering audio technology. Born from years of audio research and development, RX Elements, Ozone Elements, and Neutron Elements and are now available in one convenient bundle that not only elevates your audio production, but inspires and enables your creativity.

It’s everything you need whether you’re recording and editing a podcast, cleaning up guitar tracks or vocals, mixing your first record— or your hundredth.”

Repair/Restoration – RX Elements

“Designed for small home studios that need the basics, RX Elements includes the standalone audio editor and its famous spectrogram view. Repair common audio problems like buzz, hum, clipping, clicks, and more with four real-time noise reduction plug-ins:
De-Hum, De-Click, De-Clip, and De-Noise.”

Mixing – Neutron Elements

“Achieve fantastic mix results quickly with the futuristic mixing technology of Neutron Elements. Get award-winning audio processing that gives you the power of assistive technology like Track Assistant. Use Neutron Elements to reach an optimal starting point, help identify and eliminate mix issues, and fully wield creative control over all your mix decisions.”

Mastering – Ozone 7 Elements

“Effortlessly get your mixes radio and streaming-ready with best-in-class mastering technology,  Ozone 7 Elements. With 75+ professionally designed, goal-oriented presets like “Brighten Overall Mix” and “Enhance Stereo Image,” it’s never been easier to achieve a competitive final mix with sonic impact and energy”

Compatibility

RX 6 Elements System Requirements

  • Latest version: 1.00 released April 20, 2017
  • RX 6 can be used as a standalone audio editor, as a standalone audio editor connected to your host via RX Connect, or as a suite of plug-ins.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.8.5 – 10.12
  • Supported plug-in hosts
  • Audition CC 2017, Cubase 9*, Final Cut Pro 10, Live 9, Logic Pro X, Media Composer 8.8, Nuendo 7, Premiere Pro CC 2017, Pro Tools 10-12, Studio One 3
  • *Supported in OS X 10.12
  • Supported plug-in formats
  • AAX (64-bit), Audiosuite DPM, Audio Unit (32-bit and 64-bit), RTAS (32-bit), VST 2 (32-bit and 64-bit), and VST 3 (32-bit and 64-bit).

Neutron Elements Requirements

  • Neutron Elements latest version: 1.00 released June 6, 2017.
  • Neutron runs as a plug-in within your digital audio workstation. Neutron is not a standalone application.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.9–10.12*
  • *Neutron Elements supported in OS X 10.8.5-10.12
  • Supported plug-in hosts
  • Ableton Live 9, Cubase 8 & 9*, FL Studio 12, Logic Pro X, Nuendo 7, Pro Tools 10-12, REAPER 5, Studio One 3.
  • *Neutron & Neutron Advanced supported in OS X 10.12 for Cubase 9
  • Supported plug-in formats
  • AAX (64-bit), Audiosuite DPM, Audio Unit (32-bit and 64-bit), RTAS (32-bit), VST 2 (32-bit and 64-bit), and VST 3 (32-bit and 64-bit).

Ozone 7 Elements System Requirements

  • Latest version: 1.00 released November 15, 2016. Download now
  • Ozone 7 Elements runs as a plug-in within your digital audio workstation. Ozone 7 Elements is not a standalone application.
  • Supported operating systems
  • Windows: 7, 8, and 10
  • Mac: OS X 10.9–10.12 (Intel only)
  • Plug-in formats
  • Pro Tools 10-12 (RTAS, AudioSuite, 64-bit AAX), VST 2, VST 3, and Audio Unit.
  • Plug-in host compatibility
  • The latest versions of the following hosts have been officially qualified: Logic Pro X, Ableton Live 9, FL Studio, Pro Tools 10-12, Cubase, REAPER, Studio One 3, Digital Performer.

For more details or to purchase the iZotope Elements Bundle, be sure to head over to the iZotope website.

How To Import Markers From A Tempo Map Into Existing Songs In Studio 3.5+

As you may or may not know, as of Studio One version 3.5, we got some new options for importing Tempo Maps. In fact you may have caught my recent article which shows the 3 ways we can now import Tempo Maps in Studio One. If you haven’t already watched the video, I’d recommend doing so. 

But for those who haven’t watched it, Ill break it down really quickly. Essentially there are 3 different ways in which we can import a Tempo Map:

  1. By Opening a MIDI file in Studio One (more on this below)
  2. By dragging a MIDI file to the arrange window whilst holding down option+Command [MAC] or alt+Control [PC] 
  3. By dragging a MIDI file to the tempo track in Studio One

So the short version is this; if you want or need Markers, a Tempo Map, and Time Signatures – you’d use the first option. If you need the Tempo Map, and Time Signatures, you’d use the second option. And if you ONLY require the Tempo Map, you’d use the third.

As a side-note, while I was doing the video, I inadvertently discovered that if you drag a MIDI file right on the border of where the tempo track meets the arrange window, it would give the option to open the MIDI file, essentially being the same as step 1 above. So after I had finished the article and video, I asked myself, I wonder why PreSonus did this? was it an oversight? If it was, is there any way that it benefits users?

Although I dont think this was their intention, I did find a useful feature hidden away which to my knowledge was not there in Studio One Version 3.3.4 and below.

Copy & Paste Markers, and Tempo Maps

As far as I know, this option was not available before 3.5, so essentially what this means is that we can open either the tempo track, or markers track in Studio One, Copy it, by right clicking, or using a shortcut, then paste it into another song.

So with that in mind, I thought to myself, that this would be a pretty easy way to import Markers into an existing song, if I had already begun working, and used option 2 above to import my Tempo Map & Time Signatures. I could simply re-open the same MIDI file as a new song, copy the Markers, and paste them into my existing song!

Have a look below to see the workflow in action

Drag MIDI File from the Studio One Browser to the black Horizontal line between the tempo track and the arrange window - or simply drag to the start page to open the MIDI file as a new Song.

Drag MIDI File from the Studio One Browser to the black Horizontal line between the tempo track and the arrange window – or simply drag to the start page to open the MIDI file as a new Song.

Click the Markers icon to expose the Markers track – and drag across all the Markers to highlight them. Remember that you don’t need to highlight the “Start” Marker, as it will already be in your existing session by default.

Navigate to your original song, and place the cursor at the appropriate bar where the 2nd marker needs to be placed, and Paste

Navigate to your original song, and place the cursor at the appropriate bar where the 2nd marker needs to be placed, and Paste

2 little things to be aware of

First off, Studio One defaults to 44.1 when it “auto” creates a session from opening a MIDI file, so depending on your song setup – for a split second, your sample rate may change. If you regularly work at 44.1 – this obviously isn’t an issue, but if you’re at 48khz, it would be. But no worries, as it changes accordingly based on which song is open. Secondly, you have to make a note of exactly which bar your 2nd marker resides as, and make sure that you manually place your cursor at the same spot before you paste the markers from the MIDI file into your existing session. But other than that, everything works as can be seen above!

So although I do wish Studio One would give the option to import markers without creating a new song – I now feel there’s no need to get upset that you can’t import markers into existing songs because with this workaround, its no longer an issue.

3 Ways To Import A Tempo Map In PreSonus Studio One 3.5+

Tempo Maps can be very helpful when working with multiple DAW’s or in a collaborative workflow. They can contain things like MIDI, Markers, Time Signature changes as well as the actual Tempo changes/variations. Its worth noting that Previous versions of Studio One have always allowed users to import a Tempo Map, however this was limited to newly created sessions only.

In this free video tutorial, Marcus Huyskens demonstrates 3 different ways that users can import a Tempo Map into PreSonus Studio One – version(s) 3.5 and above, covering both new, and existing songs.

Quick Tip: New Feature In Studio One 3.5 – Move Arranger Section Only

The Issue – Pre Studio One Version 3.5

The Arranger Track in Studio One has always been extremely useful. But having said that, there were some features that seemed to be ‘missing’ for lack of a better word. One of them being the ability to move a section, without moving the associated content on the timeline. Now there were workarounds, like for instance adjusting the edge handles – but what about if a user just wanted to quickly move an 8 bar section over 4 bars?

The Answer – Suspending The “Link”

I for one, am super happy to see that this has been added, because this allows users the ability to manually move Arranger Sections without having to deal with the content of their timeline moving about. Essentially, it’s pretty straight forward – simply select one or multiple Arranger Sections, then hold down the 2 modifiers [Option+Command on a MAC – alt+Ctrl on a PC] and now you can move the section freely. Check out the video above to see it in action.

Still Room For Improvement

As I mentioned above, I think this is a positive step forward for the Arranger Track, but imho, there’s still room for improvement. For example, with this new feature – it would be nice if in addition to the current workflow – I could simply hold down both modifiers whilst clicking a section and dragging it, instead of having to click first, then adding the modifiers. Because to be honest, this was my first reaction when I saw the new features in the list, and I kept accidentally adding overlapping sections. But hey, Im not complaining, just being a little picky. 🙂

Secondly, I’d really love to see the Arranger Track operate with a relative grid mode of sorts, that would for example allow me to define a tolerance (+ or – a half note for example) for pickups and sustained audio/note events. I tend to work with a lot of material that’s not perfectly quantized to a grid, and hence usually have lots of edits with pick-ups, or breaths etc. These will get hard cut on the downbeat. So although I do use the Arranger track on almost everything I do – I tend to have to delete these specific areas on individual tracks, and option/alt drag them back in place using relative grid mode more than I’d like. 

So PreSonus, if you’re listening, there’s my .02$ on how you could further improve this awesome feature!

What about you? What would you add or change with the Arranger Track? Let us know in the comments below, as we’d love to hear. Also, my gut tells me that PreSonus does in fact pay attention to these comments, so you never know, it may end up in a future version!

Quick Tip: Simplifying Automation Using ‘Show Current Parameter’ in Studio One 3.5+

A while back, we ran an article on using the “Show Current Parameter” key command in Studio One, to quickly add automation lanes for touched parameters. At the time it was written, Studio One was at version 3.3.3. However since then, we’ve seen a few updates! Most recent of course being the 3.5 update, which brought a whole raft of improvements to the table.

As was pointed out in the PreSonus Studio One Facebook Group by community member Steve Amadeo – It also seems that as a by-product of the 3.5 update, we see a change of behaviour with the way in which the “Show Current Parameter” shortcut behaves. In this quick tip video, Marcus takes a look at the new behaviour of the shortcut as of Studio One Version 3.5+.

Quick Tip: New Keyboard Shortcuts For Changing Quantize Values In Studio One 3.3+

In this video, Marcus Huyskens goes over some new keyboard shortcuts that were added in Studio One 3.3+ for changing the quantize (grid) values. In addition, he demonstrates how they can be used to streamline working with MIDI, and creating custom macros for increasing workflow speed when programming MIDI.

How To Assign Multiple Keyboard Shortcuts To A Function In PreSonus Studio One

Keyboard shortcut’s can drastically improve one’s productivity. But there are certain cases where you may find yourself in need of being able to trigger them with more than just 1 key combination. Case in point – try moving over to a laptop when you’ve worked on a full sized keyboard! Without a numeric keypad, you may find some of your key precious key commands are gone! But, they don’t have to be.

In this free video tutorial in PreSonus Studio One, Don Baarns demonstrates how to assign multiple key commands for various functions in Studio One.